You all would probably know why. Farm runes through Giants, refresh shop for more good runes and spend your crystals wisely. Do ask me if you need more help on this stage. They are just as important as your supports and damage dealers. It will attack one enemy and then completely reset their attack bar, making this skill great against bosses. Baretta Fire Sylph Baretta is one of the obtainable monsters you can get from the fusion hexagram.
Second is to kill the right crystal first using DoTs from Baretta and Veromos. This is where the aria power kicks in. His first skill can bring unpredictable damage while his second skill gives AoE glancing hits. I managed to get pass the second stage then on the boss stage the battle was close but I won. Outside of an extra cc, you also need a Verde, Spectra or Bernard to manipulate atkB. To prevent losing the buff at some point you want to have the turn order: Chloe — Buff extender x3 — Baretta. Baretta and aria with despair is pretty much all the cc you need for the whole of toa.
Thrain is a squishy snail but he has a sort of AoE stun. You dont need attackers for this floor, you need tanky sustained damage. Since most monsters have ridiculous amounts of hp, continuous damage is your best friend. Also it is easier to skill up Thrain down to 3 turns but a lot of work to get Barretta down to 4. Sylvia herself has a very low attack damage so it does not matter if she gets a turn as long as all the Vampires are in check. I targeted Baretta first, because he screwed me up totally.
Assuming 3 dots 2 from baretta, one from vero although he can tick more you only need to deal 6% of the hwadams max hp per turn to eventually wear him down. The second skill is probably one of the best skills to be used in toa 100. Keep in mind that my aria is only 11k Hp 5 stars, 5 stars baretta with 16k Hp, kona with 16k Hp 5 stars. From there on Baretta uses his third skill to clear the waves. A little lack-luster, but more damage overall. The key to success in Summoners War is knowing what goals you should be working towards for optimal progression. With this combo you can put six dots on enemy with just two attacks.
For this stage all I can say is that you should aim for Dark Lich, then Fire, then lastly Wind. Then I took advice of a fellow summoner and used baretta lead, Sigmarus, ahman, shannon and bella and got past it. You need to select all skills when they are up and therefore if you missclick you loose the buff and you are dead. Fusing a 5-star monster requires sacrificing three natural 4-star monsters and one natural 3-star monster which all need to be evolved to 5-star, awakened and leveled to maximum level 35. Combined with a slow shannon and a speed buff bernard you might get two baretta aoe's before the enemy even moves. When I do, it's in the 90s. Also a Baretta + Thrain combo is incredibly effective.
As said in the main review, fuse another one if you want to do the Katarina fusion, but save the first one cause you will need him sooner or later. I know it's not much shorter in numbers, but he gets an extra turn when he kills the enemy plus it's best to build him with violent so he would use it much more often. I controlled them very well with baretta and aria yet again. Baretta is also good for battles against many ToA Bosses thanks for his second skill which sets the target's bar to 0. His attack bar reduction will make important units lost a turn.
Not easy, but the margin to the winning side is pretty slim as well. So you would put violent instead of despair most likely making him put dots down even faster with a shorter cd. Moving on, we have his second skill, Turbulence. He attacks one enemy, and increases his Critical Rate for 2 turns if he gets a critical hit. Most high floors in Trial of Ascension ToA require them and you are going to need at least 1 of them to make it to floor 80+. If you have any question, feedback or ideas, for this guide or Summoners War in general, please feel free to leave a comment below.
Check our other guides for Summoners War in the. In this Chapter, our focus of attention is the. Some attack would be nice too In-depth stats about Baretta could be retrieved on Baretta Fire Sylph Further Informations Form Stars Attack Defense Hp Awakened Min: 216 Max: 368 Min: 175 Max: 297 Min: 3,555 Max: 6,060 Awakened Min: 295 Max: 500 Min: 238 Max: 404 Min: 4,845 Max: 8,235 Awakened Min: 400 Max: 681 Min: 323 Max: 549 Min: 6,585 Max: 11,205 Unawakened Min: 199 Max: 339 Min: 161 Max: 273 Min: 3,240 Max: 5,520 Unawakened Min: 271 Max: 460 Min: 219 Max: 371 Min: 4,425 Max: 7,500 Unawakened Min: 368 Max: 626 Min: 297 Max: 505 Min: 6,000 Max: 10,215 A really must have, from begginers to late game players. Follow the rune set recommendations and stats below. Acasis is there to absorb three to four rounds of raping while Ahman should try to keep Leo on provoke lock down. Or a picture of your box if you want more help. No because… well you play 15-20 minutes on manual and its hard to concentrade.
Which Baretta excels at with some back up of your own veromos if you have. On the boss stage, kill both towers first. ToA is content you can clear once per month and get some crazy good rewards for each milestone stage you finish. Because of the tick mechanic its possible for your mobs to get there turn order lost after x turn. I have try several team and all of them doesnt work. If you can summon this guy, he will make your life easier.